CoD:World at War, Details on the upcoming Patch and Map Pack for PC
Posted on 25 June 2009 by admin

Treyarch community manager has posted details on the new patch they have in works for PC version of Call of Duty: World at War. He gives details on the updates that will be included in Patch 1.5 and says they are working on Map Pack 2 for the PC. Patch is still in test right now and There is no release date yet. More details after the break .
The following updates will be made:
- PC Patch 1.5:
- CO-OP hosts can now kick players from their lobby
- Improved dog spawning in MP
- Addressed an issue with Zombie pathing
- Fixed an instance of the player model displaying incorrectly
- Some unhandled exception errors have been addressed
- Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
- Added support for CODTV
- “cg_DrawFPS 1” now only displays FPS and cg ms/frame
- Added RCon command “teamstatus” to display players’ team information
Additionally, the following Modding items have been addressed – modders take note:
- Mods: Added joinsquad script function
- Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
- Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
- Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error
- Mods: Increased the amount of mods displayable in the Mods menu
- Mods: Fixed a crash related to the mod.arena file
Via [callofduty.com]
Tags | custom maps, map, PC Patch 1.5, server browser, world at war, zombie
